Frequently Asked Questions
Common questions about Liquid Glass design language, implementation, and our resources.
What is Liquid Glass design language?
Liquid Glass is Apple's latest design language introduced in iOS 26, featuring transparent interfaces with backdrop blur effects, depth layering, and glass-like visual elements that create a sense of fluidity and elegance.
How do I implement Liquid Glass effects in CSS?
Use the backdrop-filter property with blur() function, combined with transparent backgrounds and subtle borders. For example: backdrop-filter: blur(20px); background: rgba(255,255,255,0.1); border: 1px solid rgba(255,255,255,0.2);
Is Liquid Glass supported in all browsers?
Backdrop-filter has good support in modern browsers but may require prefixes (-webkit-backdrop-filter) for Safari. Always provide fallbacks for older browsers that don't support these effects.
How does Liquid Glass affect performance?
Glass effects can be GPU-intensive, especially with multiple layers or high blur values. Test on various devices and optimize by using appropriate blur radii and limiting the number of glass elements.
Can I use Liquid Glass in web applications?
Yes! While originally designed for iOS, Liquid Glass principles can be adapted for web applications using CSS backdrop-filter, careful opacity management, and appropriate fallbacks.
Are the resources free to use?
Most of our resources are free for personal and commercial use. Check the specific license for each resource, but generally no attribution is required (though appreciated).
How do I ensure accessibility with glass effects?
Maintain sufficient contrast ratios (4.5:1 for normal text), provide high contrast alternatives, test with screen readers, and ensure all interactive elements are clearly distinguishable.
What tools support Liquid Glass design?
Our resources are available for Figma, Sketch, Adobe XD, and as code implementations. We provide design files, CSS examples, and component libraries.
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