Creating Liquid Glass Effects in Figma
Detailed tutorial: How to create realistic Liquid Glass frosted glass effects in Figma, including practical cases and tips
Creating Liquid Glass Effects in Figma
In this tutorial, we'll learn how to create realistic Liquid Glass frosted glass effects in Figma. This is currently the closest method to the official iOS 26 effect.
🎯 Tutorial Goals
After completing this tutorial, you'll master:
- The principles of creating Liquid Glass effects
- Correct use of background blur in Figma
- Layer structure building techniques
- Precise control of color and transparency
- Implementation of responsive design
🛠️ Preparation
Required Tools
- Figma Desktop (latest version recommended)
- Basic Figma operation knowledge
Materials Preparation
- Background images (gradients or texture-rich images recommended)
- Reference iOS interface screenshots
📚 Part One: Understanding Liquid Glass
What is a true frosted glass effect?
A true frosted glass effect contains three core elements:
- Background Blur: Blurring the content behind
- Transparency: Allowing the background to show through
- Border: Subtle borders to enhance layering
Apple's Implementation
Apple uses the following parameters in iOS:
- Blur Radius: 20-40px
- Transparency: 10%-30%
- Border: 1px, 10%-20% transparency
- Shadow: Soft drop shadow
🎨 Part Two: Creating Basic Effects
Step 1: Create Background
1. Create a 375×812 iPhone artboard
2. Add gradient background
- Start color: #667eea
- End color: #764ba2
- Angle: 135°
Step 2: Add Texture Layer
To make the frosted glass effect more noticeable, we add some texture:
1. Create a rectangle covering the entire artboard
2. Fill: Linear gradient
- Color 1: rgba(255,255,255,0.1)
- Color 2: rgba(255,255,255,0.3)
3. Add noise texture (optional)
Step 3: Create Frosted Glass Card
1. Create rectangle 327×200
2. Corner radius: 20px
3. Fill: rgba(255,255,255,0.15)
4. Stroke: 1px, rgba(255,255,255,0.2)
5. Effects > Background blur: 20px
⚡ Part Three: Advanced Techniques
Technique 1: Multi-layer Transparency
Create more realistic depth:
1. Base layer: rgba(255,255,255,0.1)
2. Enhancement layer: rgba(255,255,255,0.05)
3. Highlight layer: rgba(255,255,255,0.3) (top 1px only)
Technique 2: Smart Components
Create reusable components:
1. Select frosted glass element
2. Right-click > Create component
3. Set variants:
- Size: Small, Medium, Large
- State: Default, Hover, Pressed
- Theme: Light, Dark
Technique 3: Responsive Design
Use Auto Layout for responsiveness:
1. Select container
2. Add Auto Layout (Shift+A)
3. Settings:
- Direction: Vertical
- Spacing: 16px
- Padding: 24px
- Resize: Fixed width, auto height
🌙 Part Four: Dark Mode Adaptation
Dark Mode Parameter Adjustments
Best parameters for dark mode:
- Fill: rgba(255,255,255,0.05)
- Stroke: rgba(255,255,255,0.1)
- Blur: 25px (slightly stronger)
- Shadow: Deeper shadow
Variant Switching
1. Create component variants
2. Add Theme property
3. Set boolean value: Light/Dark
4. Adjust corresponding color values
🎭 Part Five: Animation Presets
Hover Effect
Smart animation settings:
1. Duplicate frame (Cmd+D)
2. Adjust hover state:
- Fill transparency: +5%
- Y-axis offset: -2px
- Shadow spread: +4px
3. Set transition: Smart animation, 300ms, easing
Click Feedback
Pressed state:
- Scale: 98%
- Fill transparency: -3%
- Shadow: Reduced
- Transition time: 150ms
🔧 Part Six: Common Problem Solving
Problem 1: Blur Effect Not Obvious
Solution:
- Ensure background has sufficient contrast
- Increase blur radius to 25-30px
- Adjust transparency to 20-25%
Problem 2: Performance Issues
Optimization suggestions:
- Use a reasonable number of blur effects
- Turn off unnecessary animations in prototypes
- Use images instead of complex background blurs
Problem 3: Inaccurate Colors
Calibration methods:
- Reference real iOS devices
- Use digital color card tools
- Check in different lighting environments
📱 Part Seven: Practical Cases
Case 1: Music Player Interface
Create a Liquid Glass style music player:
Structure:
1. Background (blurred album cover)
2. Main control panel (frosted glass card)
3. Progress bar (semi-transparent bar)
4. Control buttons (frosted glass circles)
Case 2: Notification Center
Components:
1. Notification cards (adaptive height)
2. Action buttons (embedded frosted glass)
3. Group titles (transparent background)
4. Clear button (frosted glass button)
📋 Quick Checklist
After completion, check the following points:
- [ ] Background blur value within 20-40px range
- [ ] Moderate transparency, can see background without affecting foreground
- [ ] Border color coordinates with background
- [ ] Visible clearly in both dark and light backgrounds
- [ ] Animation transitions are natural and smooth
- [ ] Components support different sizes
- [ ] Complies with iOS design guidelines
🎓 Advanced Learning
Recommended Resources
Next Steps
- Learn implementation methods in SwiftUI
- Master CSS backdrop-filter property
- Research more complex layering effects
💬 Discussion and Feedback
If you encounter problems during learning, or have better tips to share, feel free to:
- Comment below the article
- Join our designer community
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